VRML or Virtual Reality is leading edge and, as such, there's much room for improvement at the moment. Too slow, can crash, motion not fluid, clumsy and complex navigational tools and other support related problems frustrate virtual reality's entry into the Internet arena.
But having done a conventional 2-D, HTML version to display my art on the 'Net, I felt I was missing the presentation potential of the Web. Knowing it would encumber mass appeal and limit the immediate audience "traffic", I still decided as an artist that a virtual museum environment would enchance my virtual art for you, the dedicated art browser. Maybe I could create a site that went beyond serving as a scrolling portfolio of thumbnails of real space artwork. Maybe I could target the art patron with the patience to WAIT for the total package. No rush, a first hand test of what can be offered NOW on the 'Net. Virtual space to walk past Web paintings, go up and down 25 floors of artwork, actually feel like you're in a museum gift shop, listen to music as you view the art, enjoy cruising through the fantasy cyberspace of the museum complex. All this in exchange for patience to download. Maybe with the lead of WebTV the site would run smoothly , as is, through some future cable tv line or as transmissions among satellites.
But Download Time could never be overlooked during the present day site construction process. Besides the main VRML thoroughfare, there is the alternative of a limited 2-D, HTML glimpse into the site, although severely limiting the viewing range of works in the actual VRML museum. Then there is a strictly HTML version of the museum ; no 3D vrml to hassle with, just an abbreviated quick tour to get an idea of what the site is about and the art looks like. Compromised. Lastly a formal synopsis of the site is provided in the form of an online guidebook that can also serve as a hardcopy offline reference.
To cut down time navigating within virtual reality by reducing menial movement chores, HTML or 2D tags are placed within the virtual space to "teleport" the browser quickly to and fro within the 3D site. You can also click on signage and be taken out of VRML and into standard HTML pages. Then after you are done with such pages you can reenter back into the linked virtual space of the museum. With the limited capabilities of today's first generation 'Net products, I have attempted to be economic with your surfing time in the presentation of the art and information. Future versions of the site with future VRML publishing products are planned. Consider this present site "Version 1".
I simply love it when there's music at real world art openings. In the future streaming music files are planned once they are compatible with VRML. At present please note - when entering individual 3D galleries you enter through an elevator space. Within the elevator is a button with a music treble clef on it. The button does not operate as of this first version of 3DWebsite Builder. The buttons however have already been graphically installed for future music linking capability of the software by Virtus Corporation. Currently, for background music, please activate music option on HTML page that serves as portal to virtual reality galleries.
As much as possible I also tried to keep moving about the site simple, logical and with an obvious exit from any location within the site.
A variety of art is offered to browsing visitors. Not everybody likes abstract digital art.
The site seeks to provide a Web place of artistic depth worthy for repeat visitations to "escape" the burden of everyday realities. It would be an honor if you "bookmarked" the site for further review since it would be unrealistic to attempt to see everything in only one visit. Rushing through all the art doesn't do justice to your artistic experience and appreciation just as in real world museum visitations.