DIGITAL EXPRESSION AN ART.
Galleriiizu proudly presents;
Digital Expression An Art. Exhibition.
13th - 30th December 2006
Galleriiizu Gallery, Kuala Lupur, Malaysia
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"THE NEW GENRE OF DIGITAL MASTERS
Dr. Rodney Chang,"
Ever since its foundation in 1998, galleriiizu has aimed to promote various forms of art providing forums even to niche art movements. With the growing availability of interactive technologies and internet access, we witness both, a democratisation of art media as well as new art forms. Digital photography and printing has become an acceptable way of creation and presentation by major museums and galleries all around the world and the work of Digital Artists is consistently gaining ground.
Besides its permanent section dedicated to digital art, called the Digital Zone, galleriiizu wants to mark a new chapter in the Malaysian art history and to set a milestone for this new art form by conducting an art exhibition exclusively reserved to artists utilizing and exploring digital media. This exhibition offers insight into current research and innovations in art and technology, making the public aware of the possibilities of modern technologies in art and helping Digital Art to achieve acceptance in the Malaysian art market.
As part of galleriiizus experimental exhibition series, this digital art show will be held at the gallery from 14th December to 31st December 2006 and will be showcasing the Work of Malaysian Masters and Digital Designers as well as highlighting the tools and its applications.
This exhibition presents a variety of Malaysian Fine Art Masters as well as Digital Designers in various art disciplines, each of which is represented by respective field. Rafiee Ghani Painter
One of Malaysias most reputable painter, his work has been collected by individuals, galleries and corporations worldwide.
Ramlan Abdullah, Sculptor
Associate Professor, UiTM. Received Anugerah Seniman Negara (sculpture) amongst other internationally acclaim awards received.
Oon Soon , Designer
Oon Soon is one of the prominent corporate and brand designers in Asia; he served multinational clients in Asia Pacific region.
Aya Kato, Illustrator
Japans shining star and is a hot global property, her works had been picked up and featured by numerous global media and publications.
Marvin Chan, Neographer
An artist, Marvin previously works at an international advertising agency where he mastered software manipulations.
Tian Xing, Photographer
Studied Photography in Paris, Tian Xing specialised in fashion and manipulate polaroid as visual finishes.
Rena Phuah, Digital Artist
Currently, Rena is pursuing her dreams and degree in Sydney, Australia.
WHAT IS DIGITAL ART?
An Introduction & Definition
Digital art is art created on a computer in digital form. Digital art can be purely computer-generated, such as fractals, or taken from another source, such as a scanned photograph, or an image drawn using vector graphics software using a mouse or graphics tablet.
The availability and popularity of photograph manipulation software has spawned a vast and creative library of highly modified images, many bearing little or no hint of the original image. Using electronic versions of brushes filters and enlargers, these "Neographers" produce images unattainable through conventional photographic tools. In addition, digital artists may manipulate scanned drawings, paintings, collages or lithographs, as well as using any of the above-mentioned techniques in combination. Artists also use many other sources of information and program to create their work.
The mainstream media uses a lot of digital art in advertisements, and computers are used extensively in film to produce special effects. Desktop publishing has had a huge impact on the publishing world, although that is more related to graphic design.
Some say we are now in a post digital era, where digital technologies are no longer a novelty in the art world, and "the medium is no longer the message." Digital tools have now become an integral part of the process of making art.
Internationally many museums are now beginning to collect digital art such as the San Jose Museum of Art and the Victoria and Albert Museum print department also has a reasonable but small collection of digital art.
DIGITAL ART PIONEERS
Charles Csuri is best known for pioneering the field of computer graphics, computer animation and digital fine art, creating the first computer art in 1964. Csuri has been recognized as the father of digital art and computer animation by the Smithsonian Magazine and as a leading pioneer of computer animation by the Museum of Modern Art (MOMA) and The Association for Computing Machinery Special Interest Group Graphics (ACM-SIGGRAPH). Between 1971 and 1987, while a senior professor at the Ohio State University, Charles Csuri founded the Computer Graphics Research Group, the Ohio Super Computer Graphics Project, and the Advanced Computing Center for Art and Design, dedicated to the development of digital art and computer animation. Csuri was co-founder of Cranston/Csuri Productions (CCP), one of the worlds first computer animation production companies. In 2000 Charles Csuri received both the 2000 Governor's Award for the Arts for the best individual artist, and The Ohio State University Sullivant Award, that institution's highest honor, in acknowledgment of his lifetime achievements in the fields of digital art and computer animation.
Herbert W. Franke (* May 14, 1927 in Vienna) Franke studied physics, mathematics, chemistry, psychology and philosophy in Vienna where he was born. 1950 he did his doctorate in theoretical physics by writing a dissertation about electron optics. Since 1957 he works as a freelance author. From 1973 to 1997 he held a lectureship in "Cybernetical Aesthetic" at Munich University (later computer graphic - computer art). 1979 he is co-founder of Ars Electronica in Linz/Austria. 1979 to 1980 he takes over a lectureship in "introduction to perception psychology" at the Bielefeld University of Design. Also in 1980 he becomes a selected member of the German PEN club and is awarded a professor. A collection of essays titled "The Green Comet" was his first book publication. 1998 Franke attended a Siggraph Art Show in Orlando and was a juror at "Video Math Festival" Konrad Zuse-Zentrum, Berlin.
FATHER OF DIGITAL ART
Laurence GARTEL Mr. Gartel is considered to be the "FATHER" of the Digital Art movement around the world for over 30 years. His work has been exhibited at the Museum of Modern Art, Joan Whitney Payson Museum, Long Beach Museum of Art, Princeton Art Museum, PS 1, Norton Museum, Palm Beach Photographic Center and in the permanent collections of the Smithsonian Institution's Museum of American History and the Bibliotheque Nationale. His biography for his pioneering efforts is included in "Who's Who," "Who's Who in the East," "Who's Who in America," "Who's Who in American Art," and "Who's Who in the World."
Born and raised in New York City, Mr. Gartel had the opportunity to teach Andy Warhol how to use the Amiga Computer, went to School of Visual Arts and associated with fellow student, graffiti artist Keith Haring, where he earned his BFA degree majoring in Graphics. Gartel started his electronic career working side by side with Nam June Paik at Media Study/Buffalo in upstate New York. Gartel had many associations with musicians such as Debbie Harry (Blonde) Sid Vicious (Sex Pistols), Stiv Bators (Dead Boys) Johnny Thunders (New York Dolls) Ace Frehley (Kiss) and Wendy O Williams (Plasmatics). Recently, Gartel has created artwork for such Pop Culture stars such as Justin Timberlake and Britney Spears. His ABSOLUT GARTEL commission for Absolut Vodka is perhaps his most well known artwork gracing the pages of ART-IN-AMERICA, Artforum, Sothebys, Art and Auction,Art and Antiques, ArtByte, Scientific American, Technology Review, WIRED, & NY Magazine..
He has several monograph books on his work:
"Laurence Gartel: A Cybernetic Romance" published by Gibbs Smith, (c) 1989 Utah. Introduction to the book is written by video guru Nam June Paik.
"GARTEL: Arte & Tecnologia" published by Edizioni Mazzotta, (c) 1998 Milan, Italy. Introduction to the book is written by noted art historian and critic Pierre Restany. 250 pages over 400 color plates.
Mr. Gartel is included in the Italian Art History Textbook: "La Storia Dell Arte" published by Editions Giunti (c) 2001, Florence. Michelangelo at the front of the book and GARTEL being the last page representing "NEW VISUAL LANGUAGES."
Gartel JUDGED the Digital Film making Competition at the Scottsdale International Film Festival and gave a lecture on the history of his art at the Scottsdale Museum of Contemporary Art. He also created a large screen multi media project for Governor Jeb Bush's Office of Film & Entertainment, presented during the Florida Filmmakers Reunion at the Globe Theatre, UNIVERSAL STUDIOS, Hollywood. He created a body of work interviewing filmmakers during the Miami International Film Festival, as well as hosting a panel discussion with industry leaders titled, "THE DIGITAL AGE" in conjunction with the festival's Reel Seminar Series. GARTEL was a JUDGE for the HD Festival in South Florida. Last year GARTEL collaged images LIVE from camera phone images that were sent to him from around the world all within a five-minute period during the Mobile Imaging Summit in Monterey, California. GARTEL is host of his own television show called, CULTURE TALK interviewing the movers and shakers of South Florida. GARTEL went to INDIA where he shot the footage for his multimedia DVD being released in the Spring of '07. GARTEL was asked to Chair and Moderate a Panel discussion on New Media and New Cinematic Perspectives for the Cannes International Film Festival. Mr. GARTEL recently contributed his expertise to the Cultural Affairs Deparment for the State of Floridas Individual Fellowship Grants Panel for Interdisciplinary Arts nominated by the Secretary of State, 2006. Kicking off the new season in Miami, GARTEL's unique eye captured FUNKFASHION WEEK this past Friday night.
THE NEW GENRE OF DIGITAL MASTERS
Dr. Rodney Chang, better known as the Internet's Pygoya, Webist, was the first digital artist to exhibit in Honolulu, back in 1985. He has exhibited around the world, including Paris, New York City, Chicago, Las Vegas, the U.S.S.R., England, Vienna, Budapest, Frankfurt, Australia, Seoul, Japan, China and India. His 1988 solo show at Shanghais Art Museum was China's historic first computer art exhibition.
He organized India's first ever international digital art exhibition (1999). In the 1980s and 1990s he promoted his concept of Pixelism, or the conversion of pixels into paint, by hand and on canvas, to mirror (as art history) the digital quality of crude early low resolution monitor imaging. He also co-founded Webism, the art movement to create and exhibit art online for the sake of the global cyber-culture and audience.
The artist is also recognized in Who's Who in America and Ripley's Believe It or Not! For earning 10 college degrees, including 5 masters and 2 doctorates. The artist studied mostly in Chicago and holds a Masters in Painting/Studio Arts and a PhD in Aesthetic Psychology.
This exhibition aims to provide an info/awareness as well as to share experience in the development and progress of digital creativity in art & design works and business resources for artist, designers, manufacturers and industry insiders. The exhibition consists a fusion of programs such as workshops, exhibitions and dialogues, featuring some of the Malaysias best and most inuential and innovative revolutionaries.
We launched this special event to provide a hands-on, educational program to enable artist/designers to have a better balance of the three key components: creativity, business and technology. Workshop sessions cover various critical design issues, with a particular emphasis on creative and business topics.
We welcomes artist, designers from various disciplines of design rms, as well as corporations, nonprofit organizations, and academic institutions to participate in our forthcoming Malaysia's First Digital Art Awards.(for more information, please visit www.7bintang.net)