GAP - GENETIC ART PROPAGATION

- theoretical idea for proprietary art image processing

 

RODNEY CHANG JOURNAL

December 22, 1994

 

Goal of program - automation of the creation of novel computer graphic "art" through the combination of genetic, artificial intelligence, psychobiology, art psychology and automatic image processing using one's artist's "style" as "model aesthetic seed."

 

PROPOSED ELEMENTS OF PROGRAMMING

1. Genetic Code Matching (Compositional Elements Recognition)

a. important sampling (completed 2-D PICT files by Chang)

b. sampling is batch filed and analyzed for each file's pictorial elements that crudely match the program's idealized model pictorial blueprint (thumbprint). The model searches for similiar compositional elements (scanning template?) such as shapes, color sets and harmonies, gradients or shadings, rations of "negative space" (areas of homogenous pixels) versus "complexity" (multiple colored pixel clusters). Other attributes (as "selected" for aesthetic values include rhythm, balance, contrast and basic geometric forms.

2. Automatic Image Processing (after parental files' "genetic code isolation")

a. selected attributes of each file is "cut" and stored in "art genetic pool" (all combined together from different files under different folders, such as 'shapes", "grads", "textures")

b. sequentially random selections from each folder "pasted" unto screen at random coordinates

c. random color mapping applied

d. random application of assortment of canned filters

e. such a sequence of pasting and filter manipulations creates a "genetic art sequence" which then is "spliced" with another stored (and now applied) sequence as overlapping transparencies, thereby doubling the color/line/shape complexity ("genetic information") of the "mutant"

f. the "mutant" is placed in its folder

g. two mutants are then randomly loaded unto screen and morphed using randomly selected points to breed another generation "hybrid"

h. hybrid is then superimposed on a 3-D model (many types) randomly selected from the 3-D wireframe folder

i. random selection from "lights/shadowing" folder applied

j. process light effect as movie to capture cells of lighting effects

k. random print out steps in j.

l. take such completed 3-D art imagery and morph with another 3-D piece "in process"

m. 24 hour image processing, recycling proudcts from l. , run through Genetic Code Matching scrutiny

n. "art studio" lab monitor left on so crowds visiting can actually see art in the making, virtual tour bus!